钢铁雄心3如何修改存档科技

2010/12/13 9:35:50 来源:本站整理 编辑:admin 浏览量:10115 标签: 钢铁雄心3 存档修改 游戏秘籍

您的位置:首页攻略秘籍游戏秘籍 → 钢铁雄心3如何修改存档科技

【飞翔导读】用UE打开游戏存档,然后搜索human=yes ,找到human=yes 往下几行,从notech开始时改正科技的,改正等一个数字就能改正科技品级了,越大品级越高,反正我还没改过负数的,发个我改的给大家看吧钢铁雄心3。。。。

  用UE打开游戏存档,然后搜索human=yes ,找到human=yes 往下几行,从notech开始时改正科技的,改正等一个数字就能改正科技品级了,越大品级越高,反正我还没改过负数的,发个我改的给大家看吧钢铁雄心3。。。。

  technology={

  notech={999 0.000}

  combat_medicine={999 0.000}

  first_aid={999 0.000}

  agriculture={999 0.000}

  industral_production={999 0.000}

  industral_efficiency={999 0.000}

  oil_to_coal_conversion={999 0.000}

  supply_production={999 0.000}

  heavy_aa_guns={999 0.000}

  electronic_mechanical_egineering={999 0.000}

  radio_technology={999 0.000}

  radio_detection_equipment={999 0.000}

  radio={999 0.000}

  radar={999 0.000}

  census_tabulation_machine={999 0.000}

  mechnical_computing_machine={999 0.000}

  electronic_computing_machine={999 0.000}

  decryption_machine={999 0.000}

  encryption_machine={999 0.000}

  construction_engineering={999 0.000}

  advanced_construction_engineering={999 0.000}

  rocket_tests={999 0.000}

  rocket_engine={999 0.000}

  theorical_jet_engine={999 0.000}

  atomic_research={999 0.000}

  nuclear_research={999 0.000}

  isotope_seperation={999 0.000}

  civil_nuclear_research={999 0.000}

  oil_refinning={999 0.000}

  steel_production={999 0.000}

  raremetal_refinning_techniques={999 0.000}

  coal_processing_technologies={999 0.000}

  education={999 0.000}

  supply_transportation={999 0.000}

  supply_organisation={999 0.000}

  civil_defence={999 0.000}

  cavalry_smallarms={999 0.000}

  cavalry_support={999 0.000}

  cavalry_guns={999 0.000}

  cavalry_at={999 0.000}

  militia_smallarms={999 94.944}

  militia_support={999 95.688}

  militia_guns={999 95.267}

  militia_at={999 97.888}

  infantry_activation={999 0.000}

  smallarms_technology={999 63.528}

  infantry_support={999 0.000}

  infantry_guns={999 0.000}

  infantry_at={999 0.200}

  mountain_infantry={999 0.000}

  marine_infantry={999 0.000}

  paratrooper_infantry={999 0.000}

  night_goggles={999 0.000}

  engineer_brigade_activation={999 0.000}

  engineer_bridging_equipment={999 0.000}

  engineer_assault_equipment={999 0.000}

  imporved_police_brigade={999 0.000}

  mortorised_infantry={999 0.000}

  desert_warfare_equipment={999 0.000}

  jungle_warfare_equipment={999 0.000}

  mountain_warfare_equipment={999 0.000}

  artic_warfare_equipment={999 0.000}

  amphibious_warfare_equipment={999 0.000}

  airborne_warfare_equipment={999 0.000}

  single_engine_aircraft_design={999 0.000}

  twin_engine_aircraft_design={0 999.000}

  basic_aeroengine={999 0.000}

  basic_small_fueltank={999 0.000}

  basic_single_engine_airframe={999 0.000}

  basic_aircraft_machinegun={999 0.000}

  basic_medium_fueltank={999 0.000}

  basic_twin_engine_airframe={999 0.000}

  basic_bomb={999 0.000}

  multi_role_fighter_development={999 0.000}

  cas_development={999 0.000}

  nav_development={999 0.000}

  basic_four_engine_airframe={999 0.000}

  basic_strategic_bomber={999 0.000}

  aeroengine={999 0.000}

  small_fueltank={999 0.000}

  single_engine_airframe={999 0.000}

  single_engine_aircraft_armament={999 0.000}

  medium_fueltank={999 0.000}

  twin_engine_airframe={999 0.000}

  air_launched_torpedo={999 0.000}

  small_bomb={999 0.000}

  twin_engine_aircraft_armament={999 0.000}

  medium_bomb={999 0.000}

  large_fueltank={999 0.000}

  four_engine_airframe={999 0.000}

  strategic_bomber_armament={999 0.000}

  cargo_hold={999 0.000}

  large_bomb={999 0.000}

  advanced_aircraft_design={999 0.000}

  small_airsearch_radar={999 0.000}

  medium_airsearch_radar={999 0.000}

  large_airsearch_radar={999 0.000}

  small_navagation_radar={999 0.000}

  medium_navagation_radar={999 0.000}

  large_navagation_radar={999 0.000}

  rocket_interceptor_tech={999 0.000}

  drop_tanks={999 0.000}

  jet_engine={999 0.000}

  fighter_pilot_training={999 0.000}

  fighter_groundcrew_training={999 0.000}

  interception_tactics={999 0.000}

  fighter_ground_control={999 0.000}

  bomber_targerting_focus={999 0.000}

  fighter_targerting_focus={999 0.000}

  cas_pilot_training={999 0.000}

  cas_groundcrew_training={999 0.000}

  ground_attack_tactics={999 0.000}

  forward_air_control={999 0.000}

  battlefield_interdiction={999 0.000}

  tac_pilot_training={999 0.000}

  tac_groundcrew_training={999 0.000}

  interdiction_tactics={999 0.000}

  logistical_strike_tactics={999 0.000}

  installation_strike_tactics={999 0.000}

  airbase_strike_tactics={999 0.000}

  tactical_air_command={999 0.000}

  nav_pilot_training={999 0.000}

  nav_groundcrew_training={999 0.000}

  portstrike_tactics={999 0.000}

  navalstrike_tactics={999 0.000}

  naval_air_targeting={999 0.000}

  naval_tactics={999 0.000}

  heavy_bomber_pilot_training={999 0.000}

  heavy_bomber_groundcrew_training={999 0.000}

  strategic_bombardment_tactics={999 0.000}

  airborne_assault_tactics={999 0.000}

  strategic_air_command={999 0.000}

  lighttank_brigade={999 0.000}

  lighttank_gun={999 0.000}

  lighttank_engine={999 0.000}

  lighttank_armour={999 0.000}

  lighttank_reliability={999 0.000}

  tank_brigade={999 0.000}

  tank_gun={999 0.000}

  tank_engine={999 0.000}

  tank_armour={999 0.000}

  tank_reliability={999 0.000}

  heavy_tank_brigade={999 0.000}

  heavy_tank_gun={999 0.000}

  heavy_tank_engine={999 0.000}

  heavy_tank_armour={999 0.000}

  heavy_tank_reliability={999 0.000}

  armored_car_armour={999 0.000}

  armored_car_gun={999 0.000}

  SP_brigade={999 0.000}

  mechanised_infantry={999 0.000}

  super_heavy_tank_brigade={999 0.000}

  super_heavy_tank_gun={999 0.000}

  super_heavy_tank_engine={999 0.000}

  super_heavy_tank_armour={999 0.000}

  super_heavy_tank_reliability={999 0.000}

  art_barrell_ammo={999 0.000}

  art_carriage_sights={999 0.000}

  at_barrell_sights={999 0.000}

  at_ammo_muzzel={999 0.000}

  aa_barrell_ammo={999 0.000}

  aa_carriage_sights={999 0.000}

  rocket_art={999 0.000}

  rocket_art_ammo={999 0.000}

  rocket_carriage_sights={999 0.000}

  mobile_warfare={999 0.000}

  elastic_defence={999 0.000}

  spearhead_doctrine={999 0.000}

  schwerpunkt={999 0.000}

  blitzkrieg={999 0.000}

  operational_level_command_structure={999 0.000}

  tactical_command_structure={999 0.000}

  delay_doctrine={999 0.000}

  integrated_support_doctrine={999 0.000}

  superior_firepower={999 0.000}

  mechanized_offensive={999 0.000}

  combined_arms_warfare={999 0.000}

  infantry_warfare={999 0.000}

  special_forces={999 0.000}

  central_planning={999 0.000}

  mass_assault={999 0.000}

  grand_battle_plan={999 0.000}

  assault_concentration={999 0.000}

  operational_level_organisation={999 0.000}

  large_front={999 0.000}

  guerilla_warfare={999 0.000}

  peoples_army={999 0.000}

  large_formations={999 0.000}

  human_wave={999 0.000}

  fleet_auxiliary_carrier_doctrine={999 0.000}

  light_cruiser_escort_role={999 0.000}

  carrier_group_doctrine={999 0.000}

  light_cruiser_crew_training={999 0.000}

  carrier_crew_training={999 0.000}

  carrier_task_force={999 0.000}

  naval_underway_repleshment={999 0.000}

  radar_training={999 0.000}

  sea_lane_defence={999 0.000}

  destroyer_escort_role={999 0.000}

  battlefleet_concentration_doctrine={999 0.000}

  destroyer_crew_training={999 0.000}

  battleship_crew_training={999 0.000}

  commerce_defence={999 0.000}

  fire_control_system_training={999 0.000}

  commander_decision_making={999 0.000}

  fleet_auxiliary_submarine_doctrine={999 0.000}

  trade_interdiction_submarine_doctrine={999 0.000}

  cruiser_warfare={999 0.000}

  submarine_crew_training={999 0.000}

  cruiser_crew_training={999 0.000}

  unrestricted_submarine_warfare_doctrine={999 0.000}

  spotting={999 0.000}

  basing={999 0.000}

  destroyer_technology={999 0.000}

  destroyer_armament={999 0.000}

  destroyer_antiaircraft={999 0.000}

  destroyer_engine={999 0.000}

  destroyer_armour={999 0.000}

  lightcruiser_technology={999 0.000}

  lightcruiser_armament={999 0.000}

  lightcruiser_antiaircraft={999 0.000}

  lightcruiser_engine={999 0.000}

  lightcruiser_armour={999 0.000}

  smallwarship_radar={999 0.000}

  smallwarship_asw={999 0.000}

  heavycruiser_technology={999 0.000}

  heavycruiser_armament={999 0.000}

  heavycruiser_antiaircraft={999 0.000}

  heavycruiser_engine={999 0.000}

  heavycruiser_armour={999 0.000}

  battlecruiser_technology={999 0.000}

  battleship_technology={999 0.000}

  capitalship_armament={999 0.000}

  battlecruiser_antiaircraft={999 0.000}

  battlecruiser_engine={999 0.000}

  battlecruiser_armour={999 0.000}

  battleship_antiaircraft={999 0.000}

  battleship_engine={999 0.000}

  battleship_armour={999 0.000}

  super_heavy_battleship_technology={999 0.000}

  cag_development={999 0.000}

  escort_carrier_technology={999 0.000}

  carrier_technology={999 0.000}

  carrier_antiaircraft={999 0.000}

  carrier_engine={999 0.000}

  carrier_armour={999 0.000}

  carrier_hanger={999 0.000}

  largewarship_radar={999 0.000}

  submarine_technology={999 0.000}

  submarine_antiaircraft={999 0.000}

  submarine_engine={999 0.000}

  submarine_hull={999 0.000}

  submarine_torpedoes={999 0.000}

  submarine_sonar={999 0.000}

  submarine_airwarningequipment={999 0.000}

  strategic_rocket_development={999 0.000}

  flyingbomb_development={999 0.000}

  flyingrocket_development={999 0.000}

  strategicrocket_engine={999 0.000}

  strategicrocket_warhead={999 0.000}

  strategicrocket_structure={999 0.000}

  da_bomb={999 0.000}

  radar_guided_missile={999 0.000}

  radar_guided_bomb={999 0.000}

  electric_powered_torpedo={999 0.000}

  helecopters={999 0.000}

  medical_evacuation={999 0.000}

  pilot_rescue={999 0.000}

  sam={999 0.000}

  aam={999 0.000}

  naval_engineering_research={999 0.000}

  submarine_engineering_research={999 0.000}

  aeronautic_engineering_research={999 0.000}

  rocket_science_research={999 0.000}

  chemical_engineering_research={999 0.000}

  nuclear_physics_research={999 0.000}

  jetengine_research={999 0.000}

  mechanicalengineering_research={999 0.000}

  automotive_research={999 0.000}

  electornicegineering_research={999 0.000}

  artillery_research={999 0.000}

  mobile_research={999 0.000}

  militia_research={999 0.000}

  infantry_research={999 0.000}

  }

 

  • 钢铁雄心
钢铁雄心
(4)钢铁雄心
钢铁雄心系列是一个包含了外交,经济和军事等众多要素的场面宏大的战略类游戏。玩家能从“1936·战争之路”、“1941·觉醒的巨人”等几个大型剧本的数十个国家中选择一个来控制,按照自己的意愿来维持、改变世界格局;同时它也有很多精心设计的类似巴巴罗萨计划、沙漠之狐等小型的战役剧本。...更多>>
  • 钢铁雄心中文版

    10-11 / 277M

    推荐理由:钢铁雄心,Paradox于2000年推出的一款棋盘策略类游戏,以第二次世界大战为背景,玩家能从“1936·战争之路”
  • 钢铁雄心3为了祖国中文版

    10-17 / 481M

    推荐理由:由国外知名游戏厂商ParadoxInteractive游戏公司开发《钢铁雄心3》著名的二战模拟游戏钢铁雄心系列的最新作.
  • 钢铁雄心3:荣光时刻破解版

    08-01 / 1G

    推荐理由:《钢铁雄心3:荣光时刻》是《钢铁雄心3》的第三部资料片,经过了三年的时间,游戏的开发商自然有了许多的新想
  • 钢铁雄心2附现代战争mod

    02-07 / 551M

    推荐理由:钢铁雄心2是一款即时战略单机游戏,游戏的玩法非常之我,你可以体验到各种不同的乐趣。

飞翔声明:飞翔网登载此文出于传递更多信息之目的,并不意味着赞同其观点或证实其描述。

评论:0 次

阅读本文后您有什么感想? 已有 人给出评价!

  • 0 喜欢
  • 0 高兴
  • 0 鬼脸
  • 0 呵呵
  • 0 无聊
  • 0 伤心

相关新闻

网友评论

热门评论

最新评论

发表评论 查看所有评论(0)

昵称:
表情: 高兴 可 汗 我不要 害羞 好 下下下 送花 屎 亲亲
(您的评论需要经过审核才能显示)

钢铁雄心3为了祖国中文版

点击进入 立即下载

关于飞翔 | 联系我们 | 大事记 | 下载帮助(?) | 广告联系 | 网站地图 | 友情链接

Copyright 2010-2013 单机游戏下载 (R) 版权所有 飞翔下载所有游戏及软件下载资源来源互联网,并由网友上传分享。如有侵权,请来电来函告之。
飞翔忠告:抵制不良色情、反动、暴力游戏 合理安排游戏时间 享受健康生活【鄂ICP备13011873号-1】